![]() ![]() I sincerely don't trust most mods, they're either too fast/slow or inconsistent in BoP/Lap-time/FFB, and some use non-real-world data for balance of performance.įor MOD's I recommend the GP3, the Palatov, the Flat6 v4, the Endurance Series, and the OW F1 which by far the closest you'll get to the F1 2017 handling and lap times. If you want the best cars I'd recommend using ISI/S397 ones. If you have someone else that can validate those steps, thats even better. A step by step explanation would be very helpful. However, the same 458 that behaves realistically in Rf2 belongs to a praised mod which has some cars that are broken or too fast, namely the C6-R which can do 2:14:5 at Spa and the SLS/Camaro which nobody picks because they're completely broken. If you are experiencing any problems when running rFactor 2 on your system, its obviously important to describe your problem as accurately as possible so we can try to reproduce it internally. The Ferrari 458 GT3 can do 2:16 in Spa with no problems both in real-life and in simulation. But there is BoP in place which slows down the fastest cars/drivers. For example, real-world laps for Spa and GT3 are around 2:18:5. Now, for any track, lap times depend on weather, car, track conditions, etc.įor Spa+GT3 regular drivers may get 2:24.įor Silverstone and GT3, regular drivers may do anywhere from 2:06 to 2:12. In the "World Fastest Gamer" I believe the record lap was 1:52:X, while the real-life record is 1:58:X if I'm not mistaken. Please note that you can go back to the default settings for the track by re-imputing the numbers from above, as these tend to be the settings that all tracks come with by default.Most sims, and rF2 is not excluded, sometimes have ridiculous records when it comes to lap times. ![]() 2.Select your graphics card and the correct driver will be displayed, if that doesnt help 3.delete the following files: Controller,json and PLayer.json and do 1. There can be BIG differences by just adding. Check in Grafik Configuration whether the correct graphics driver is stored, which is often 00000. In the end, this can be a bit tedious, but I have found that my offline racing benefits greatly when I do this. I set them down slightly, as I like to run races with me at the back. While many of these are mods, there is a wealth of tracks available either through the base game or paid DLC. Paragraph Pioneer Half the tracks from the 1982 season, all with the RFE weather plugin, and season-accurate grids. I tend to base this on my best time, but sometimes find that setting the AI at my speed tends to speed them up too much. rFactor 2 is known for its massive variety of tracks. Show only: Loading F1 1982 Track Pack Part 1 RFE. You will see the AI times increase or decrease as you change the AI settings. To test the changes, go to RaceWeekend, load the track and hit the “finish session” button. If you run with the AI strength at 100% and they are too slow, increase the number (larger for faster), if they are too fast, decrease the number (smaller for slower). The WorstAdjust is for 80% AI strength, MidAdjust is for 100%, BestAdjust is for 120%. Here you have an onboard: Read more about this resource. When the real GP end, I will do an update with sponsors, DRS, etc. The WorstAdjust is for 80 AI strength, MidAdjust is for 100, BestAdjust is for 120. The first one with streetlights to race at night. These are the AI strength settings for each track. These are the AI strength settings for each track. ElWeon18 submitted a new resource: 2021 Qatar Grand Prix - 2021 Qatar Grand Prix. The updated cinematics allow the creative user to use a set of new tools to improve the quality of their showcase and broadcast productions. ![]() Via a variety of tools and features the player can capture the perfect shot. AIW file in notepad or wordpad and scroll down to the following lines: Photo mode is a feature that allows players to effortlessly make customized screenshots of their gameplay. If this is already known, then, well, ignore it! I offer this simple tutorial that I use on many tracks I have loaded and find it very satisfying. I have noticed many posts concerning AI settings on rFactor tracks, especially in regards to offline racing being too slow or too fast. ![]()
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